How I Ruined My App by Listening to Users
Launched by RevenueCatFebruary 25, 202600:01:44

How I Ruined My App by Listening to Users

In this clip, Adam Lyttle opens up about how his attempt to create a piano-learning app turned into a gamified experience, only to realize that user feedback completely changed the app's direction. He reflects on how he tried to combine the iPad piano interface with a mobile game, but ended up with a confusing "Frankenstein" app that didn't satisfy anyone.

๐Ÿ”น How Adam turned a piano learning app into a game
๐Ÿ”น The challenges of balancing user feedback and vision
๐Ÿ”น The struggle of building an app that works for both iPad and iPhone
๐ŸŽง Catch the full episode of Launched Podcast โ†’ https://youtu.be/d2CHs7Yhl50

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